Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-21 | Level: Implement hazards | Luke Bratch | |
2010-12-21 | Level: Change checkCollision to return an int instead of a bool, for ↵ | Luke Bratch | |
multiple collision types | |||
2010-11-27 | Level: Cope with there being no defined player start location | Luke Bratch | |
2010-11-27 | Level: Implement collision detection | Luke Bratch | |
2010-11-26 | Level: Implement horizontally scrolling levels/camera | Luke Bratch | |
2010-11-26 | Implement map reading and add tiles sprite sheet | Luke Bratch | |
2010-11-25 | Add background to Level, add sample background, modify Screen::blit() to ↵ | Luke Bratch | |
always blit onto the game window | |||
2010-11-25 | Add Screen class, move video output functionality to it | Luke Bratch | |
2010-11-24 | Initial commit | Luke Bratch | |