diff options
author | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-25 15:04:54 +0000 |
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committer | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-25 15:04:54 +0000 |
commit | 71926d883a678be983a434f8c0da435178d7585d (patch) | |
tree | 0d3598d060ae153aa129eb9eeddeb66f0c48717a /Level.h | |
parent | 3383e8be9001826bf0d09f1fb73ad5013cc8627e (diff) |
Add Screen class, move video output functionality to it
Diffstat (limited to 'Level.h')
-rw-r--r-- | Level.h | 5 |
1 files changed, 2 insertions, 3 deletions
@@ -2,8 +2,7 @@ #define LEVEL_H #include "Player.h" -#include "SDL/SDL.h" -#include "SDL/SDL_image.h" +#include "Screen.h" class Level { public: @@ -16,7 +15,7 @@ class Level { void move(); // Draw the current scene on the screen - void draw(SDL_Surface *screen); + void draw(Screen *screen); // The human player Player player; |