diff options
author | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-24 19:57:03 +0000 |
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committer | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-24 19:57:03 +0000 |
commit | 3383e8be9001826bf0d09f1fb73ad5013cc8627e (patch) | |
tree | 27be0f78ab8672a7187d517c73b4ee22817369cc /Level.h |
Initial commit
Diffstat (limited to 'Level.h')
-rw-r--r-- | Level.h | 28 |
1 files changed, 28 insertions, 0 deletions
@@ -0,0 +1,28 @@ +#ifndef LEVEL_H +#define LEVEL_H + +#include "Player.h" +#include "SDL/SDL.h" +#include "SDL/SDL_image.h" + +class Level { + public: + Level(); + + // Load and prepare a new level + void changeLevel(int levelNo); + + // Moves all the level's items around + void move(); + + // Draw the current scene on the screen + void draw(SDL_Surface *screen); + + // The human player + Player player; + + private: + // Nothing yet! +}; + +#endif |