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-rw-r--r--Level.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/Level.h b/Level.h
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+++ b/Level.h
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+#ifndef LEVEL_H
+#define LEVEL_H
+
+#include "Player.h"
+#include "SDL/SDL.h"
+#include "SDL/SDL_image.h"
+
+class Level {
+ public:
+ Level();
+
+ // Load and prepare a new level
+ void changeLevel(int levelNo);
+
+ // Moves all the level's items around
+ void move();
+
+ // Draw the current scene on the screen
+ void draw(SDL_Surface *screen);
+
+ // The human player
+ Player player;
+
+ private:
+ // Nothing yet!
+};
+
+#endif