diff options
Diffstat (limited to 'Level.h')
-rw-r--r-- | Level.h | 28 |
1 files changed, 28 insertions, 0 deletions
@@ -0,0 +1,28 @@ +#ifndef LEVEL_H +#define LEVEL_H + +#include "Player.h" +#include "SDL/SDL.h" +#include "SDL/SDL_image.h" + +class Level { + public: + Level(); + + // Load and prepare a new level + void changeLevel(int levelNo); + + // Moves all the level's items around + void move(); + + // Draw the current scene on the screen + void draw(SDL_Surface *screen); + + // The human player + Player player; + + private: + // Nothing yet! +}; + +#endif |