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author | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-12-21 18:39:05 +0000 |
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committer | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-12-21 18:39:05 +0000 |
commit | 61e47d523653e7a151d8ab17d6dced5864b5d280 (patch) | |
tree | 30795a61bef6b071803a9fb588e250caa2540011 /Level.h | |
parent | ff143def2a28289807a7a5d8c149df0c99de9615 (diff) |
Level: Implement hazards
Diffstat (limited to 'Level.h')
-rw-r--r-- | Level.h | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -4,6 +4,7 @@ #include "Player.h" #include "Screen.h" #include "Platform.h" +#include "Hazard.h" class Level { public: @@ -29,6 +30,10 @@ class Level { int numPlatforms; Platform platform[576]; + // Hazards + int numHazards; + Hazard hazard[576]; + // Reads in the map file void loadMap(int levelNo); |