diff options
author | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-25 21:12:09 +0000 |
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committer | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-25 21:12:09 +0000 |
commit | 5dd6f1089a86e69889056f3853b373025f68026f (patch) | |
tree | bc57a4191d0ea1f0ef25c9d357761bde9fba779b /Level.cpp | |
parent | fd98c5d4687f4721826e78a626fead8bec7ac98b (diff) |
Add a marcus sprite sheet, set it as the player's image, implement left/right keyboard
input
Diffstat (limited to 'Level.cpp')
-rw-r--r-- | Level.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
@@ -29,14 +29,18 @@ void Level::changeLevel(int levelNo) { // Load background image if (!(background = loadImage("space.png"))) std::cout << "Level::changeLevel: Error loading background image.\n"; + + // Make player into a Marcus + player.setImage("marcussheet.png"); } void Level::move() { - //std::cout << "Level::move(): Moving level items.\n"; + player.setX(player.getX() + player.getXVel()); } void Level::draw(Screen *screen) { - //std::cout << "Level::draw(): Drawing into the screen.\n"; // Blit background screen->blit(0, 0, background); + + screen->blit(player.getX(), player.getY(), player.image); } |