From 5dd6f1089a86e69889056f3853b373025f68026f Mon Sep 17 00:00:00 2001 From: Luke Bratch Date: Thu, 25 Nov 2010 21:12:09 +0000 Subject: Add a marcus sprite sheet, set it as the player's image, implement left/right keyboard input --- Level.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'Level.cpp') diff --git a/Level.cpp b/Level.cpp index 0dec3ef..6c0f80c 100644 --- a/Level.cpp +++ b/Level.cpp @@ -29,14 +29,18 @@ void Level::changeLevel(int levelNo) { // Load background image if (!(background = loadImage("space.png"))) std::cout << "Level::changeLevel: Error loading background image.\n"; + + // Make player into a Marcus + player.setImage("marcussheet.png"); } void Level::move() { - //std::cout << "Level::move(): Moving level items.\n"; + player.setX(player.getX() + player.getXVel()); } void Level::draw(Screen *screen) { - //std::cout << "Level::draw(): Drawing into the screen.\n"; // Blit background screen->blit(0, 0, background); + + screen->blit(player.getX(), player.getY(), player.image); } -- cgit v1.2.3