diff options
author | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-25 20:35:18 +0000 |
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committer | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-25 20:35:18 +0000 |
commit | 413302330666a135389b759139ff9d5b6eb20052 (patch) | |
tree | 15cbb0a0651417871d8d20033227339553f4ec3c /intensemarcus.h | |
parent | 71926d883a678be983a434f8c0da435178d7585d (diff) |
Add background to Level, add sample background, modify Screen::blit() to always blit
onto the game window
Diffstat (limited to 'intensemarcus.h')
-rw-r--r-- | intensemarcus.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/intensemarcus.h b/intensemarcus.h index 3f7d5bf..543eafc 100644 --- a/intensemarcus.h +++ b/intensemarcus.h @@ -1,9 +1,15 @@ #ifndef INTENSEMARCUS_H #define INTENSEMARCUS_H +#include "SDL/SDL.h" +#include "SDL/SDL_image.h" +#include <string> + const int SCREEN_WIDTH = 800; const int SCREEN_HEIGHT = 600; const int SCREEN_BPP = 32; const int FPS = 30; +SDL_Surface *loadImage(std::string filename); + #endif |