From 413302330666a135389b759139ff9d5b6eb20052 Mon Sep 17 00:00:00 2001 From: Luke Bratch Date: Thu, 25 Nov 2010 20:35:18 +0000 Subject: Add background to Level, add sample background, modify Screen::blit() to always blit onto the game window --- intensemarcus.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'intensemarcus.h') diff --git a/intensemarcus.h b/intensemarcus.h index 3f7d5bf..543eafc 100644 --- a/intensemarcus.h +++ b/intensemarcus.h @@ -1,9 +1,15 @@ #ifndef INTENSEMARCUS_H #define INTENSEMARCUS_H +#include "SDL/SDL.h" +#include "SDL/SDL_image.h" +#include + const int SCREEN_WIDTH = 800; const int SCREEN_HEIGHT = 600; const int SCREEN_BPP = 32; const int FPS = 30; +SDL_Surface *loadImage(std::string filename); + #endif -- cgit v1.2.3