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authorLuke Bratch <l_bratch@yahoo.co.uk>2013-07-12 14:25:10 +0100
committerLuke Bratch <l_bratch@yahoo.co.uk>2013-07-12 14:25:10 +0100
commit26984642c7d2a114c342bdb6ce64c65ee71c592c (patch)
tree4f8486e9b83ce0fdd6ee956dec23a9db7934902b /Sprite.h
parentaa0544a73122cd4f18bfcb28e8ddebf348686f5d (diff)
Sprite::setImage should be void, not boolHEADmaster
Diffstat (limited to 'Sprite.h')
-rw-r--r--Sprite.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Sprite.h b/Sprite.h
index 72a5270..ba32799 100644
--- a/Sprite.h
+++ b/Sprite.h
@@ -21,7 +21,7 @@ class Sprite {
bool visible();
// Load in this sprite's image
- bool setImage(std::string path);
+ void setImage(std::string path);
// TODO: Add method that can set reference to an already loaded image
// This sprite's image
SDL_Surface *image;