diff options
author | Joe Robinson <joe@lc8n.com> | 2011-03-08 15:14:57 +0000 |
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committer | Luke Bratch <l_bratch@yahoo.co.uk> | 2011-03-08 15:14:57 +0000 |
commit | c12fcf8e7663c20e2c2c0696fb35a7059b83127a (patch) | |
tree | 67eaa0be96e058aae54e4cf16aa0735d1a7b90f2 /Makefile | |
parent | 78cab811b677f05a6447aafe2fb8658ecb2c573b (diff) |
Implement weapons
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -3,7 +3,7 @@ CC = g++ intensemarcus: intensemarcus.h intensemarcus.cpp Creature.h Creature.cpp Hazard.h Hazard.cpp Level.h Level.cpp MapObject.h MapObject.cpp Monster.h Monster.cpp Pickup.h Pickup.cpp Platform.h Platform.cpp Player.h Player.cpp Screen.h Screen.cpp Sprite.h Sprite.cpp $(CC) -lSDL -lSDL_image main.cpp intensemarcus.cpp Creature.cpp \ Hazard.cpp Level.cpp MapObject.cpp Monster.cpp Pickup.cpp Platform.cpp \ - Player.cpp Screen.cpp Sprite.cpp -o intensemarcus + Player.cpp Screen.cpp Sprite.cpp Weapon.cpp Projectile.cpp Shotgun.cpp -o intensemarcus clean: intensemarcus rm -f intensemarcus |