diff options
-rw-r--r-- | TODO | 10 | ||||
-rw-r--r-- | blabouncer.c | 26 |
2 files changed, 35 insertions, 1 deletions
@@ -2,6 +2,8 @@ All the TODOs sprinkled throughout the code! Configurable rotation of replay and debug logs. +Configurable timestamp format in logs. + Add a make install/uninstall/etc., add an "INSTALL" file, include a dependency listing. macOS compiler may need limits.h included in structures.h. @@ -17,7 +19,7 @@ When blabouncer reconnects to a server, clients (at least XChat) get stuck with [13:16:20]* PONG LAG1574032980263198 [13:16:50]* PONG LAG1574033010319500 [13:17:20]* PONG LAG1574033040377501 -In channels with no nicks. +In channels with no nicks (no nicks bit may now be fixed - retest). Sometimes replaymode = "lastspoke" will replay the last message you sent if you spoke last and sometimes it doesn't - change to always include your last message? @@ -26,3 +28,9 @@ Can memory usage be reduced further? (e.g. better channel struct management) Ability to load new certificate whilst running. arrindex() shouldn't return 0 on failure as 0 is a valid index. Instead return -1 and change callers to check this. + +Make the "channels" configuration file entry an array. + +Crash when requesting 30 hour replay. + +Existing clients' own nicks are not updated if we decided the server timed out and reconnected before the server decided we were gone. diff --git a/blabouncer.c b/blabouncer.c index c4e92ed..9604ba3 100644 --- a/blabouncer.c +++ b/blabouncer.c @@ -596,6 +596,19 @@ void dochat(int *serversockfd, int *clientsockfd, struct settings *settings) { // We succeeded // Set reconnection marker for other functions to know we're reconnecting ircdstate.reconnecting = 1; + // Clear gotnames from each channel since we'll need to (re-)send RPL_NAMREPLYs to all clients after reconnecting + int channelcount = getchannelcount(channels, ircdstate.maxchannelcount); + for (int i = 0; i < ircdstate.maxchannelcount; i++) { + debugprint(DEBUG_FULL, "dochat(): timeout reconnecting: checking channel[%d] out of %d.\n", i, channelcount); + // Skip this one if it's a blank channel + if (!channels[i].name[0]) { + debugprint(DEBUG_FULL, "dochat(): timeout reconnecting: skipping blank channel channel[%d].\n", i); + continue; + } + + debugprint(DEBUG_FULL, "dochat(): timeout reconnecting: clearing gotnames in channel '%s'.\n", channels[i].name); + channels[i].gotnames = 0; + } // Set oldnick in case we change nick when reconnecting so we can inform existing clients strcpy(ircdstate.oldnick, ircdstate.ircnick); if (!connecttoircserver(&serverctx, &server_ssl, serversockfd, &ircdstate, settings, clients)) { @@ -659,6 +672,19 @@ void dochat(int *serversockfd, int *clientsockfd, struct settings *settings) { // We succeeded // Set reconnection marker for other functions to know we're reconnecting ircdstate.reconnecting = 1; + // Clear gotnames from each channel since we'll need to (re-)send RPL_NAMREPLYs to all clients after reconnecting + int channelcount = getchannelcount(channels, ircdstate.maxchannelcount); + for (int i = 0; i < ircdstate.maxchannelcount; i++) { + debugprint(DEBUG_FULL, "dochat(): socket error reconnecting: checking channel[%d] out of %d.\n", i, channelcount); + // Skip this one if it's a blank channel + if (!channels[i].name[0]) { + debugprint(DEBUG_FULL, "dochat(): socket error reconnecting: skipping blank channel channel[%d].\n", i); + continue; + } + + debugprint(DEBUG_FULL, "dochat(): socket error reconnecting: clearing gotnames in channel '%s'.\n", channels[i].name); + channels[i].gotnames = 0; + } // Set oldnick in case we change nick when reconnecting so we can inform existing clients strcpy(ircdstate.oldnick, ircdstate.ircnick); if (!connecttoircserver(&serverctx, &server_ssl, serversockfd, &ircdstate, settings, clients)) { |