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Diffstat (limited to 'README')
-rw-r--r-- | README | 19 |
1 files changed, 19 insertions, 0 deletions
@@ -0,0 +1,19 @@ +bind()s to address LST-ADDR on port LST-PORT and retransmits UDP +packets received to addresses(s) DST-ADDR(s) on port DST-PORT, +with modified headers to reflect the new target. + +To receieve broadcast traffic, use a LST-ADDR of 0.0.0.0. If +a program is already listening on LST-PORT on LST-ADDR, you may +listen on a broadcast address such as 255.255.255.255. + +Steam broadcasts to a number of different ports, so it is +sufficient to listen on a different port to your game server. +e.g. a LST-PORT of 27016 and a DST-PORT of 27015 will let you +listen on a different port to a game server, but for it to still +directly receive packets that were broadcast. + +Revision history: + +29th September 2010 +- udprelay-1.0 +-- Initial release |