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diff --git a/Monster.h b/Monster.h
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+#ifndef MONSTER_H
+#define MONSTER_H
+
+#include "Creature.h"
+
+class Monster : public Creature {
+ public:
+ Monster();
+
+ // Kill the monster, in the game sense
+ void kill();
+
+ private:
+ // Nothing yet!
+};
+
+#endif