diff options
author | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-25 21:12:09 +0000 |
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committer | Luke Bratch <l_bratch@yahoo.co.uk> | 2010-11-25 21:12:09 +0000 |
commit | 5dd6f1089a86e69889056f3853b373025f68026f (patch) | |
tree | bc57a4191d0ea1f0ef25c9d357761bde9fba779b /main.cpp | |
parent | fd98c5d4687f4721826e78a626fead8bec7ac98b (diff) |
Add a marcus sprite sheet, set it as the player's image, implement left/right keyboard
input
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 22 |
1 files changed, 21 insertions, 1 deletions
@@ -33,7 +33,27 @@ int main(int argc, char* args[]) { // Get input while (SDL_PollEvent(&event)) { - //std::cout << "Got event.\n"; + if (event.type == SDL_KEYDOWN) { + // Adjust player velocity + switch (event.key.keysym.sym) { + case SDLK_LEFT: + level.player.incXVel(-10); + break; + case SDLK_RIGHT: + level.player.incXVel(10); + break; + } + } else if (event.type == SDL_KEYUP) { + // Adjust player velocity + switch (event.key.keysym.sym) { + case SDLK_LEFT: + level.player.incXVel(10); + break; + case SDLK_RIGHT: + level.player.incXVel(-10); + break; + } + } // Handle the user trying to close the window if (event.type == SDL_QUIT || event.key.keysym.sym == SDLK_ESCAPE) |