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authorLuke Bratch <l_bratch@yahoo.co.uk>2010-11-26 16:15:18 +0000
committerLuke Bratch <l_bratch@yahoo.co.uk>2010-11-26 16:15:18 +0000
commitb5483c66aebec91d5354b859f365b8b60b1d4819 (patch)
treecf74a91fc7dcb97444a4a55bad56d2cad3eacfa2 /intensemarcus.h
parentde9f40dfbba90e7ccb0ee5883a150f4e129a5674 (diff)
Implement map reading and add tiles sprite sheet
Diffstat (limited to 'intensemarcus.h')
-rw-r--r--intensemarcus.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/intensemarcus.h b/intensemarcus.h
index 8a4dd5a..01d7268 100644
--- a/intensemarcus.h
+++ b/intensemarcus.h
@@ -17,6 +17,9 @@ const int ORIENT_RIGHT = 2;
const int ORIENT_LEFT = 3;
const int GRAVITY = 3;
const int JUMP_STRENGTH = 40;
+const int MAP_X = 48;
+const int MAP_Y = 12;
+const int TILE_SIZE = 50;
SDL_Surface *loadImage(std::string filename);