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authorLuke Bratch <l_bratch@yahoo.co.uk>2010-11-26 16:42:18 +0000
committerLuke Bratch <l_bratch@yahoo.co.uk>2010-11-26 16:42:18 +0000
commit63418dfa8adac1f9eee3c8357b54454d0bc0b0d5 (patch)
treec5e095691aa1ece32dfdb04482c484dc27835e3f /intensemarcus.h
parent7e046277d6a04e006d9653eda0a2b0990a454c2d (diff)
Use a constant for the player's left/right move amount
Diffstat (limited to 'intensemarcus.h')
-rw-r--r--intensemarcus.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/intensemarcus.h b/intensemarcus.h
index 01d7268..f4ceac5 100644
--- a/intensemarcus.h
+++ b/intensemarcus.h
@@ -17,6 +17,7 @@ const int ORIENT_RIGHT = 2;
const int ORIENT_LEFT = 3;
const int GRAVITY = 3;
const int JUMP_STRENGTH = 40;
+const int MOVE_AMOUNT = 10;
const int MAP_X = 48;
const int MAP_Y = 12;
const int TILE_SIZE = 50;