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| author | Jason Le Long <jasonnlelong@gmail.com> | 2018-03-08 13:57:31 +0000 | 
|---|---|---|
| committer | Jason Le Long <jasonnlelong@gmail.com> | 2018-03-08 13:57:31 +0000 | 
| commit | a2b21dff76b66b0f73d49b9f1b8bee94f2e7fe17 (patch) | |
| tree | 26fe2ad15835335b7ea122d233a167cc4b038d07 /sassbot/modules/artifact2-0 | |
| parent | 5b3e69b1b42fd7608822b4b96672202d8402c712 (diff) | |
Equipment rolls working as desired
Diffstat (limited to 'sassbot/modules/artifact2-0')
| -rw-r--r-- | sassbot/modules/artifact2-0/EquipmentCreate.py | 55 | 
1 files changed, 35 insertions, 20 deletions
| diff --git a/sassbot/modules/artifact2-0/EquipmentCreate.py b/sassbot/modules/artifact2-0/EquipmentCreate.py index e1520d7..c7f1c8c 100644 --- a/sassbot/modules/artifact2-0/EquipmentCreate.py +++ b/sassbot/modules/artifact2-0/EquipmentCreate.py @@ -14,19 +14,28 @@ def GenerateItem(phenny, parameters, itemCode):      itemGenEquipment = CreateItemName(phenny, parameters, itemCode[1])
      #Generate Enchantment
 -    itemGenEnchantment = CreateItemEnchantment(phenny, parameters, itemCode[2])
 +    itemGenEnchantment = CreateItemEnchantment(phenny, parameters, itemCode[2], int(itemGenRarity["ID"]))
      #Generate Element
 -    itemGenElement = CreateItemElement(phenny, parameters, itemCode[3])
 +    itemGenElement = CreateItemElement(phenny, parameters, itemCode[3], int(itemGenRarity["ID"]))
      #Attempt creating an Artifact
      itemGenEquipment = CreateItemArtifact(phenny, parameters, itemGenEquipment, itemCode[4])
      strRaritySpacing = "" if len(itemGenRarity['RarityName']) == 0 else " "
 +
 +    
 +
      itemGen={}
 -    itemGen['EquipmentName'] = "\x03"+itemGenRarity['RarityColor'] + itemGenEquipment['FabledPrefix'] + itemGenRarity['RarityName'] + strRaritySpacing + itemGenElement['EffectName'] + " " + itemGenEquipment['EquipmentName'] + " " + itemGenEnchantment['Name']+"\x0399"
 -    #itemGen['EquipmentName']
 +    itemGen['EquipmentName'] = ("\x03"+itemGenRarity['RarityColor'] + 
 +                                itemGenEquipment['FabledPrefix'] + 
 +                                itemGenRarity['RarityName'] + 
 +                                strRaritySpacing + 
 +                                ("" if itemGenElement == {} else itemGenElement['EffectName'] + " ") + 
 +                                itemGenEquipment['EquipmentName'] + " " + 
 +                                ("" if itemGenEnchantment == {} else itemGenEnchantment['Name'] + " ") +
 +                                "\x0399")
      #itemGen['EquipmentSlot']
      #itemGen['EquipmentType']
      #itemGen['HandsReq']
 @@ -68,16 +77,19 @@ def CreateItemName(phenny, parameters, itemCode):          itemGenEquipment['Permanent'] = 0
          return itemGenEquipment
 -def CreateItemElement(phenny, parameters, itemCode):
 +def CreateItemElement(phenny, parameters, itemCode, RarityID):
      db = MySQLdb.connect(host="localhost", user=phenny.config.mysql_username, passwd=phenny.config.mysql_password,db=parameters['LiveDB'])
      c = db.cursor(MySQLdb.cursors.DictCursor)
 -    itemGenElement = {}
 -    if int(itemCode) is not 0:
 -        c.execute("SELECT `EffectName`, `Strength`, `Dexterity`, `Constitution`, `Intelligence`, `Dodge`, `Crit`, `Armor` FROM `GenElement` WHERE `ID` = %s",itemCode)
 -        itemGenElement = c.fetchone()
 -    elif int(itemCode) is 0:
 -        c.execute("SELECT `EffectName`, `Strength`, `Dexterity`, `Constitution`, `Intelligence`, `Dodge`, `Crit`, `Armor` FROM `GenElement` ORDER BY RAND() LIMIT 1")
 -        itemGenElement = c.fetchone()
 +
 +    if random.randint(1, 3) is 1 or RarityID <= 3:
 +        itemGenElement = {}
 +    else:
 +        if int(itemCode) is not 0:
 +            c.execute("SELECT `EffectName`, `Strength`, `Dexterity`, `Constitution`, `Intelligence`, `Dodge`, `Crit`, `Armor` FROM `GenElement` WHERE `ID` = %s",itemCode)
 +            itemGenElement = c.fetchone()
 +        elif int(itemCode) is 0:
 +            c.execute("SELECT `EffectName`, `Strength`, `Dexterity`, `Constitution`, `Intelligence`, `Dodge`, `Crit`, `Armor` FROM `GenElement` ORDER BY RAND() LIMIT 1")
 +            itemGenElement = c.fetchone()
      return itemGenElement
  def CreateItemRarity(phenny, parameters, itemCode):
 @@ -111,16 +123,19 @@ def CreateItemRarity(phenny, parameters, itemCode):      return itemGenRarity
      db.close()
 -def CreateItemEnchantment(phenny, parameters, itemCode):
 +def CreateItemEnchantment(phenny, parameters, itemCode, RarityID):
      db = MySQLdb.connect(host="localhost", user=phenny.config.mysql_username, passwd=phenny.config.mysql_password,db=parameters['LiveDB'])
      c = db.cursor(MySQLdb.cursors.DictCursor)
 -    itemGenElement = {}
 -    if int(itemCode) is not 0:
 -        c.execute("SELECT `Name`,`Strength`,`Dexterity`,`Constitution`,`Intelligence`,`Dodge`, `Crit`, `Armor` FROM `GenEnchantment` WHERE `ID` = %s", str(itemCode))
 -        itemGenEnchantment = c.fetchone()
 -    elif int(itemCode) is 0:
 -        c.execute("SELECT `Name`,`Strength`,`Dexterity`,`Constitution`,`Intelligence`,`Dodge`, `Crit`, `Armor` FROM `GenEnchantment` ORDER BY RAND() LIMIT 1")
 -        itemGenEnchantment = c.fetchone()
 +
 +    if random.randint(1, 3) is 1 or RarityID <= 2:
 +        itemGenEnchantment = {}
 +    else:
 +        if int(itemCode) is not 0:
 +            c.execute("SELECT `Name`,`Strength`,`Dexterity`,`Constitution`,`Intelligence`,`Dodge`, `Crit`, `Armor` FROM `GenEnchantment` WHERE `ID` = %s", str(itemCode))
 +            itemGenEnchantment = c.fetchone()
 +        elif int(itemCode) is 0:
 +            c.execute("SELECT `Name`,`Strength`,`Dexterity`,`Constitution`,`Intelligence`,`Dodge`, `Crit`, `Armor` FROM `GenEnchantment` ORDER BY RAND() LIMIT 1")
 +            itemGenEnchantment = c.fetchone()
      return itemGenEnchantment
  def CreateItemArtifact(phenny, parameters, itemGenEquipment, itemCode):
 | 
