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-rw-r--r--resources/js/scene.js4
1 files changed, 3 insertions, 1 deletions
diff --git a/resources/js/scene.js b/resources/js/scene.js
index 194a77b..684cd11 100644
--- a/resources/js/scene.js
+++ b/resources/js/scene.js
@@ -18,6 +18,7 @@ class Scene {
Math.random() * this.gameArea.canvas.width,
Math.random() * this.gameArea.canvas.height,
Math.random() * 360
+ // 18, 100, 180
);
this.components.push(new_component);
}
@@ -36,7 +37,8 @@ class Scene {
// Kinda annoying, setInterval is a piece of shite and is always run from global scope
// Therefore "this.update" will be undefined unless we bind it
const updateMe = this.update.bind(this);
- this.interval = setInterval(updateMe, 5);
+ this.interval = setInterval(updateMe, 20);
+ // updateMe();
this.started = true;
}