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authorFbenas <philbeansburton@gmail.com>2017-03-12 23:57:42 +0000
committerFbenas <philbeansburton@gmail.com>2017-03-12 23:57:42 +0000
commit1eee94d2604fb43b5a4a21c281c72ad356906a88 (patch)
tree23c095b5db60c48dae443356392f5a5eb8a9c9f2
parentedfd095021ee5d89f53da4fd78d7dea7346d7617 (diff)
Added identify form and Ratchet websockets test stuff
-rw-r--r--config/messages.php3
-rw-r--r--server.php19
-rw-r--r--src/Core/Main.php52
-rw-r--r--src/Game.php29
-rw-r--r--src/Message/Welcome.php62
-rw-r--r--src/Ratchet/Chat.php59
-rw-r--r--web/home.php50
-rw-r--r--web/welcome.php3
8 files changed, 243 insertions, 34 deletions
diff --git a/config/messages.php b/config/messages.php
index 53f21db..34b2a84 100644
--- a/config/messages.php
+++ b/config/messages.php
@@ -1,5 +1,6 @@
<?php
return [
- 'overview' => 'This is a message, {{inject}} is injected. Also {{second}}'
+ 'overview' => 'This is a message, {{inject}} is injected. Also {{second}}',
+ 'welcome' => 'Welcome {{name}}. Your game code is {{gameCode}}'
];
diff --git a/server.php b/server.php
new file mode 100644
index 0000000..2e54925
--- /dev/null
+++ b/server.php
@@ -0,0 +1,19 @@
+<?php
+
+use Ratchet\Server\IoServer;
+use Ratchet\Http\HttpServer;
+use Ratchet\WebSocket\WsServer;
+use App\Ratchet\Chat;
+
+require 'vendor/autoload.php';
+
+$server = IoServer::factory(
+ new HttpServer(
+ new WsServer(
+ new Chat()
+ )
+ ),
+ 8080
+);
+
+$server->run();
diff --git a/src/Core/Main.php b/src/Core/Main.php
index 7aa643e..e893d40 100644
--- a/src/Core/Main.php
+++ b/src/Core/Main.php
@@ -9,36 +9,52 @@ use App\Game;
*/
class Main
{
+ protected $game;
+
/**
* Construct
*
* @author Phil Burton <phil@pgburton.com>
*/
- public function __construct()
+ public function __construct($name, $gameCode, $action)
{
- $this->init();
+ $this->init($name, $gameCode, $action);
+ }
- $this->run();
+ public function init($name, $gameCode, $action)
+ {
+ // Shit, but it should work for now
+ switch ($action) {
+ case 'identify':
+ $this->identify($name, $gameCode);
+ break;
+ default:
+ echo "Action not found";
+ die();
+ }
}
- /**
- * Initalise
- *
- * @author Phil Burton <phil@pgburton.com>
- * @return bool
- */
- protected function init()
+ protected function identify($name, $gameCode)
{
- return true;
+ $this->findOrCreateGame($name, $gameCode);
+
+ // $this->addUserToGame($name, $gameCode);
}
- /**
- * Run the Game
- *
- * @author Phil Burton <phil@pgburton.com>
- */
- protected function run()
+ public function findOrCreateGame($name, $gameCode)
+ {
+ // For now always create a new game
+ $this->game = $this->createGame($name, $gameCode);
+ $this->showWelcome($gameCode);
+ }
+
+ public function showWelcome()
+ {
+ include "welcome.php";
+ }
+
+ public function createGame($name, $gameCode)
{
- $game = new Game();
+ return new Game($name, $gameCode);
}
}
diff --git a/src/Game.php b/src/Game.php
index c50bd34..170a8eb 100644
--- a/src/Game.php
+++ b/src/Game.php
@@ -11,14 +11,16 @@ use App\Message\Handler;
*/
class Game
{
+ protected $code;
+
/**
* Constuct a new Game
*
* @author Phil Burton <phil@pgburton.com>
*/
- public function __construct()
+ public function __construct($name, $code)
{
- $this->init();
+ $this->init($name, $code);
}
/**
@@ -26,23 +28,20 @@ class Game
*
* @author Phil Burton <phil@pgburton.com>
*/
- protected function init()
+ protected function init($name, $code)
{
// Do any pre set-up
- $this->handler = new Handler(['inject']);
- $this->sendOpeningMessage();
- }
+ $this->code = $code;
- /**
- * Send opening message
- * @author Phil Burton <phil@pgburton.com>
- */
- public function sendOpeningMessage()
- {
- $message = $this->handler->renderOverview();
+ $handler = new Handler(['gameCode', 'name']);
+ $handler->gameCode = $code;
+ $handler->name = $name;
- $important = $this->handler->returnImportant('inject');
+ $this->handler = $handler;
+ }
- var_dump($message, $important);
+ public function getHandler()
+ {
+ return $this->handler;
}
}
diff --git a/src/Message/Welcome.php b/src/Message/Welcome.php
new file mode 100644
index 0000000..8a121f4
--- /dev/null
+++ b/src/Message/Welcome.php
@@ -0,0 +1,62 @@
+<?php
+
+namespace App\Message;
+
+use App\Message\Base;
+
+/**
+ * Welcome message
+ *
+ * @author Phil Burton <phil@pgburton.com>
+ */
+class Welcome extends Base
+{
+ /**
+ * The list of vars we need to inject
+ *
+ * @var array
+ */
+ protected $injects = ['name', 'gameCode'];
+
+ /**
+ * The array of important vars
+ *
+ * @var string
+ */
+ protected $important = ['name', 'gameCode'];
+
+ /**
+ * Inject
+ * @var string
+ */
+ public $name;
+
+ /**
+ * Second inject
+ *
+ * @var string
+ */
+ public $gameCode;
+
+ /**
+ * Construct to set any inject vars from functions if required
+ *
+ * @author Phil Burton <phil@pgburton.com>
+ */
+ public function __construct(Handler $handler)
+ {
+ $this->inject = $this->getInject();
+ parent::__construct($handler);
+ }
+
+ /**
+ * Get our inject value
+ *
+ * @author Phil Burton <phil@pgburton.com>
+ * @return string
+ */
+ public function getInject()
+ {
+ return (string) time();
+ }
+}
diff --git a/src/Ratchet/Chat.php b/src/Ratchet/Chat.php
new file mode 100644
index 0000000..3410cf4
--- /dev/null
+++ b/src/Ratchet/Chat.php
@@ -0,0 +1,59 @@
+<?php
+
+namespace App\Ratchet;
+
+use Ratchet\MessageComponentInterface;
+use Ratchet\ConnectionInterface;
+use SplObjectStorage;
+
+class Chat implements MessageComponentInterface
+{
+ protected $clients;
+
+ public function __construct()
+ {
+ $this->clients = new SplObjectStorage;
+ }
+
+ public function onOpen(ConnectionInterface $conn)
+ {
+ // Store the new connection to send messages to later
+ $this->clients->attach($conn);
+
+ echo "New connection! ({$conn->resourceId})\n";
+ }
+
+ public function onMessage(ConnectionInterface $from, $msg)
+ {
+ $numRecv = count($this->clients) - 1;
+ echo sprintf(
+ 'Connection %d sending message "%s" to %d other connection%s' . "\n",
+ $from->resourceId,
+ $msg,
+ $numRecv,
+ $numRecv == 1 ? '' : 's'
+ );
+
+ foreach ($this->clients as $client) {
+ if ($from !== $client) {
+ // The sender is not the receiver, send to each client connected
+ $client->send($msg);
+ }
+ }
+ }
+
+ public function onClose(ConnectionInterface $conn)
+ {
+ // The connection is closed, remove it, as we can no longer send it messages
+ $this->clients->detach($conn);
+
+ echo "Connection {$conn->resourceId} has disconnected\n";
+ }
+
+ public function onError(ConnectionInterface $conn, \Exception $e)
+ {
+ echo "An error has occurred: {$e->getMessage()}\n";
+
+ $conn->close();
+ }
+}
diff --git a/web/home.php b/web/home.php
new file mode 100644
index 0000000..fdcd976
--- /dev/null
+++ b/web/home.php
@@ -0,0 +1,50 @@
+<?php
+
+// define site root
+define('SITE_ROOT', realpath('../'));
+
+// Bring in our composer autoloader
+require SITE_ROOT . '/vendor/autoload.php';
+
+use App\Core\Main;
+
+if ($_POST) {
+ $name = $_POST['name'];
+ $game = $_POST['game'];
+ $action = $_POST['action'];
+ new Main($name, $game, $action);
+ exit;
+}
+?>
+
+<html>
+
+ <head>
+
+ </head>
+
+ <body>
+
+ <div class="welcome">
+
+ <h1>Welcome</h1>
+ <p>This is a trial of a game</p>
+
+ </div>
+
+ <div class="identify">
+
+ <form class="identify__form" action="" method="post">
+ <label for="identify-name">Enter a Nickname</label>
+ <input type="text" name="name" value="" placeholder="Example: CoolDude69">
+ <label for="identify-name">Enter a Game Code</label>
+ <input type="text" name="game" value="" placeholder="#abc123">
+ <input type="hidden" name="action" value="identify">
+ <button type="submit" name="identify-action">Go</button>
+ </form>
+
+ </div>
+
+ </body>
+
+</html>
diff --git a/web/welcome.php b/web/welcome.php
new file mode 100644
index 0000000..568ecf2
--- /dev/null
+++ b/web/welcome.php
@@ -0,0 +1,3 @@
+<?php
+
+echo $this->game->getHandler()->renderWelcome();