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#include "sockets.h"

// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa) {
  if (sa->sa_family == AF_INET) {
    return &(((struct sockaddr_in*)sa)->sin_addr);
  }

  return &(((struct sockaddr_in6*)sa)->sin6_addr);
}

// Create socket to connect to real IRC server
int createserversocket(char *host, char *port) {
  int sockfd;
  struct addrinfo hints, *servinfo, *p;
  int rv;// return value for getaddrinfo (for error message)
  char s[INET6_ADDRSTRLEN];

  memset(&hints, 0, sizeof hints);
  hints.ai_family = AF_UNSPEC;
  hints.ai_socktype = SOCK_STREAM;

  if ((rv = getaddrinfo(host, port, &hints, &servinfo)) != 0) {
    fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
    return 1;
  }

  // loop through all the results and connect to the first we can
  for (p = servinfo; p != NULL; p = p->ai_next) {
    if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) {
      perror("bouncer-server: socket");
      continue;
    }

    if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
      close(sockfd);
      perror("bouncer-server: connect");
      continue;
    }

    break;
  }

  if (p == NULL) {
    fprintf(stderr, "bouncer-server: failed to connect\n");
    return 2;
  }

  inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof s);
  printf("bouncer-server: connecting to %s\n", s);

  freeaddrinfo(servinfo); // all done with this structure

  return sockfd;
}

// Create listening socket to listen for bouncer client connections
int createclientsocket(char *listenport) {
  listenport = BOUNCERLISTENPORT;

  int listener;     // listening socket descriptor
  int rv; // return value for getaddrinfo (for error message)
  struct addrinfo hints, *ai, *p;
  int yes = 1; // for enabling socket options with setsockopt

  // get us a socket and bind it
  memset(&hints, 0, sizeof hints);
  hints.ai_family = AF_UNSPEC;
  hints.ai_socktype = SOCK_STREAM;
  hints.ai_flags = AI_PASSIVE;

  if ((rv = getaddrinfo(NULL, listenport, &hints, &ai)) != 0) {
    fprintf(stderr, "bouncer-client: %s\n", gai_strerror(rv));
    exit(1);
  }

  // Try for IPv6
  for (p = ai; p != NULL; p = p->ai_next) {
    if (p->ai_family == AF_INET6) {
      listener = socket(p->ai_family, p->ai_socktype, p->ai_protocol);
      if (listener != -1) {
        // success, got IPv6!
        printf("success, got IPv6!  ai_family: %d\n", p->ai_family);
        break;
      }
    }
  }

  // Try for IPv4 if IPv6 failed
  if (listener < 0) {
    for (p = ai; p != NULL; p = p->ai_next) {
      if (p->ai_family == AF_INET) {
        listener = socket(p->ai_family, p->ai_socktype, p->ai_protocol);
        if (listener != -1) {
          // moderate success, got IPv4!
          printf("moderate success, got IPv4!  ai_family: %d\n", p->ai_family);
          break;
        }
      }
    }
  }

  // allow address re-use
  setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)); // 1 as in non-zero as in enable

  if (bind(listener, p->ai_addr, p->ai_addrlen) < 0) {
    // failed to bind
    close(listener);
    printf("bouncer-client: failed to bind, exiting...\n");
    exit(1);
  }

  // if we got here, it means we didn't get bound
  if (p == NULL) {
    fprintf(stderr, "bouncer-client: failed to bind\n");
    exit(2);
  }

  freeaddrinfo(ai); // all done with this

    // listen
    if (listen(listener, BACKLOG) == -1) {
        perror("listen");
        exit(1);
    }

  return listener;
}