From 2b15e7be74ba61fc1f14a92fda98b654ff8daa2c Mon Sep 17 00:00:00 2001 From: Luke Bratch Date: Tue, 9 Jul 2019 22:37:58 +0100 Subject: Rename selret to pselret since it's now the return code for pselect(). --- blabouncer.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'blabouncer.c') diff --git a/blabouncer.c b/blabouncer.c index 3a5924f..143b366 100644 --- a/blabouncer.c +++ b/blabouncer.c @@ -487,8 +487,8 @@ void dochat(int *serversockfd, int *clientsockfd, struct settings *settings) { // Check to see if any fd in the fd_set is waiting or a signal happened - blocks here until one one of those things happens // (pselect() to do signal handling in addition to fd monitoring) struct timespec timeout = {SELECTTIMEOUT, 0}; // pselect() should timeout after SELECTTIMEOUT seconds - int selret = pselect(fdmax + 1, &rfds, NULL, NULL, &timeout, &oldset); // network socket + 1, rfds, no writes, no exceptions/errors, no timeout, original sigmask - if (selret < 0) { // Error or signal interrupt + int pselret = pselect(fdmax + 1, &rfds, NULL, NULL, &timeout, &oldset); // network socket + 1, rfds, no writes, no exceptions/errors, no timeout, original sigmask + if (pselret < 0) { // Error or signal interrupt if (errno == EINTR) { // Signal caught, do signal handling debugprint(DEBUG_CRIT, "signal '%d' happened, exiting!\n", signum); @@ -530,7 +530,7 @@ void dochat(int *serversockfd, int *clientsockfd, struct settings *settings) { } // pselect() timed out, let's see if a server timeout might be happening, if not, just continue to the top of the loop again - if (selret == 0) { + if (pselret == 0) { debugprint(DEBUG_CRIT, "pselect() timed out.\n", errno); // SERVERTIMEOUT seconds have expired... -- cgit v1.2.3