Age | Commit message (Collapse) | Author |
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return -1 and change callers to check this.
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reconnecting to server after a timeout.
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is wrong in the debug log and NOTICEs.
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between releases.
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elements when they are used for the first time.
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stripprefix() to avoid huge debug logs when using replaymode = "lastspoke" combined with DEBUG_FULL.
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by ignoring unused channel indexes.
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:nick!user@host string.
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correctly log QUITs in the replay log and normal log(s).
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individual settings.
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multiple connect commands.
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nick changes from us if not our current nick, and by completely ignoring replaying any type of replay log line from before blabouncer was launched.
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replay logging nick changes.
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to all clients.
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print both in related debugprint()s.
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whilst running.
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Also add version information (client welcome message, -v, and --version).
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given client has missed.
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- replaymode = "noclients": All messages since the bouncer last had no clients connected
- replaymode = "lastchange": All messages since the last client connect or disconnect
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for certain settings (password/nick/nick2/nick3).
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or by issuing the SIGHUP signal.
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(auto replay the last X seconds), and "lastspoke" (auto replay everything since you last spoke).
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contain strings.
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server and client functions in message.h/message.c.
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