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author | Luke Bratch <luke@bratch.co.uk> | 2019-04-20 23:50:04 +0200 |
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committer | Luke Bratch <luke@bratch.co.uk> | 2019-04-20 23:50:04 +0200 |
commit | d50c1a6b2004c3cc616f3db842b4c2d209dca38b (patch) | |
tree | 346ef9701d2e4488f7d6ee65fd0aa6969241e765 /sockets.h | |
parent | f4070050375a621d4297e0629c0072519cdf5d2d (diff) |
We are bouncing! You can now:
- connect the bouncer to a server
- connect to the bouncer with a real client
- join channels
- have new clients connect and have the bouncer join those new clients to the channels
- relay PRIVMSGs between all clients
Some random current big bugs:
- Joining channels whilst multiple clients are already connected doesn't join all clients properly
- Parting channels doesn't work
- No idea what will happen if the nick is in use, etc.
Features missing:
- Almost everything :)
Diffstat (limited to 'sockets.h')
0 files changed, 0 insertions, 0 deletions