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authorLuke Bratch <luke@bratch.co.uk>2019-06-11 22:54:50 +0100
committerLuke Bratch <luke@bratch.co.uk>2019-06-11 22:54:50 +0100
commit511e258e901e5248e1706609ba1099507fd750ae (patch)
tree4c7ee92fbe3634e7c78579657a023948a1a6bbae /functions.h
parent9db9fb396aaf601bd00f2b62face2693307a0e16 (diff)
Implement configurable auto replay modes. So far there is "none", "time" (auto replay the last X seconds), and "lastspoke" (auto replay everything since you last spoke).
Diffstat (limited to 'functions.h')
-rw-r--r--functions.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/functions.h b/functions.h
index 7638b61..c0e90f8 100644
--- a/functions.h
+++ b/functions.h
@@ -127,12 +127,17 @@ int inchannel(struct channel *channels, char *name);
// Returns -1 if there was an error.
int channelindex(struct channel *channels, char *name);
-// Send the requested number of lines of replay log to the requested client
+// Send the requested number of lines of replay log to the requested client.
// 'sourcefd' is the client to send to, and replayseconds is the number of
-// seconds of replay to replay.
+// seconds of replay log to replay.
// Returns 1 for success or 0 for failure.
int doreplay(int sourcefd, int replayseconds, struct client *clients, struct settings *settings, struct ircdstate *ircdstate, struct channel *channels);
+// Send the auto replay to the requested client, where 'sourcefd' is the client
+// to send to. The type of replay will depend on the user's settings.
+// Returns 1 for success or 0 for failure.
+int doautoreplay(int sourcefd, struct client *clients, struct settings *settings, struct ircdstate *ircdstate, struct channel *channels);
+
// Return a count of the number of connected clients
int numclients(struct client *clients);