#ifndef INTENSEMARCUS_H #define INTENSEMARCUS_H #include "SDL/SDL.h" #include "SDL/SDL_image.h" #include const int SCREEN_WIDTH = 800; const int SCREEN_HEIGHT = 600; const int SCREEN_BPP = 32; const int FPS = 30; const int MARCUS_WIDTH = 64; const int MARCUS_HEIGHT = 124; const int ORIENT_FRONT = 0; const int ORIENT_BACK = 1; const int ORIENT_RIGHT = 2; const int ORIENT_LEFT = 3; SDL_Surface *loadImage(std::string filename); #endif