From c12fcf8e7663c20e2c2c0696fb35a7059b83127a Mon Sep 17 00:00:00 2001 From: Joe Robinson Date: Tue, 8 Mar 2011 15:14:57 +0000 Subject: Implement weapons --- main.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'main.cpp') diff --git a/main.cpp b/main.cpp index b6e0a73..ecfd19d 100644 --- a/main.cpp +++ b/main.cpp @@ -46,7 +46,6 @@ int main(int argc, char* args[]) { break; case SDLK_UP: case SDLK_w: - case SDLK_SPACE: level.player.jump(); break; case SDLK_LCTRL: @@ -57,6 +56,15 @@ int main(int argc, char* args[]) { if (level.player.getCrouch() == 0) level.player.setCrouch(2); break; + case SDLK_SPACE: + level.player.attack(); + break; + case SDLK_0: + level.player.setWeapon(0); + break; + case SDLK_1: + level.player.setWeapon(1); + break; } } else if (event.type == SDL_KEYUP) { // Adjust player velocity -- cgit v1.2.3