From c04ccc9cc3aa91c634880cbfd2d77b58d68189ad Mon Sep 17 00:00:00 2001 From: Joe Robinson Date: Tue, 21 Dec 2010 18:00:21 +0000 Subject: Implement crouching --- main.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'main.cpp') diff --git a/main.cpp b/main.cpp index 9cd8f37..b6e0a73 100644 --- a/main.cpp +++ b/main.cpp @@ -52,6 +52,11 @@ int main(int argc, char* args[]) { case SDLK_LCTRL: level.player.setSprint(true); break; + case SDLK_DOWN: + // Only crouch if they are not currently crouched + if (level.player.getCrouch() == 0) + level.player.setCrouch(2); + break; } } else if (event.type == SDL_KEYUP) { // Adjust player velocity @@ -67,6 +72,11 @@ int main(int argc, char* args[]) { case SDLK_LCTRL: level.player.setSprint(false); break; + case SDLK_DOWN: + // Attempt to uncrouch, if crouching + if (level.player.getCrouch() == 2) + level.player.setCrouch(1); + break; } } -- cgit v1.2.3