From 413302330666a135389b759139ff9d5b6eb20052 Mon Sep 17 00:00:00 2001 From: Luke Bratch Date: Thu, 25 Nov 2010 20:35:18 +0000 Subject: Add background to Level, add sample background, modify Screen::blit() to always blit onto the game window --- Screen.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Screen.h') diff --git a/Screen.h b/Screen.h index c5672b5..e535f0f 100644 --- a/Screen.h +++ b/Screen.h @@ -8,8 +8,8 @@ class Screen { public: Screen(); - /* blits src onto dst, at position x, y */ - void blit(int x, int y, SDL_Surface* src, SDL_Surface* dst, SDL_Rect* clip = NULL); + /* blits src onto screen, at position x, y */ + void blit(int x, int y, SDL_Surface* src, SDL_Rect* clip = NULL); /* Swap screen buffers */ void flip(); -- cgit v1.2.3