From bc01a352740c34e5f2f83efbee14e0bc9ef28ba5 Mon Sep 17 00:00:00 2001 From: Luke Bratch Date: Fri, 3 Dec 2010 12:23:41 +0000 Subject: Implement sprinting --- Level.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Level.cpp') diff --git a/Level.cpp b/Level.cpp index b5ede51..6f453e3 100644 --- a/Level.cpp +++ b/Level.cpp @@ -110,7 +110,7 @@ void Level::draw(Screen *screen) { screen->blit(player.getX(), player.getY(), player.image, player.getClip()); // Scroll level - if (player.getX() == 0 || player.getX() >= SCREEN_WIDTH + if (player.getX() < -player.getXVel() || player.getX() >= SCREEN_WIDTH - player.getClip()->w - 32 - MOVE_AMOUNT) { if (player.getXVel() < 0 || player.getXVel() > 0) cameraX -= player.getXVel(); -- cgit v1.2.3