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2010-11-26Implement map reading and add tiles sprite sheetLuke Bratch
2010-11-26Creature: Set initial y-velocity to be GRAVITYLuke Bratch
2010-11-26Implement player jumpingLuke Bratch
2010-11-26Implement player x/y-coordinate boundariesLuke Bratch
2010-11-26Implement gravityLuke Bratch
2010-11-26Implement Sprite::get/setClip for sprite sheet clipping & Creature::Orient ↵Luke Bratch
for setting a Creature's clip/orientation
2010-11-25Add a marcus sprite sheet, set it as the player's image, implement ↵Luke Bratch
left/right keyboard input
2010-11-25Sprite: Rename loadImage to setImage, change image to a pointer, implement ↵Luke Bratch
setImage
2010-11-25Add background to Level, add sample background, modify Screen::blit() to ↵Luke Bratch
always blit onto the game window
2010-11-25Add Screen class, move video output functionality to itLuke Bratch
2010-11-24Initial commitLuke Bratch